My name is Krzysztof Lis and I am a PhD student at the EPFL Computer Vision Lab of Pascal Fua. I come from Poland and did my master's degree at ETH Zurich. My research concerns visual perception for autonomous cars:

  • detecting unusual and anomalous objects,
  • semantic segmentation,
  • jointly perceiving semantic and 3D information about the scene.

Apart from computer vision, my interests are game development, digital art, fantasy & science-fiction.

Contact: or


Geometric and Physical Constraints for Head Plane Crowd Density Estimation in Videos

Weizhe Liu, Krzysztof Lis, Mathieu Salzmann, Pascal Fua

arXiv 2018


Augmented Unreality

Augmented Unreality is a plugin for Unreal Engine 4 which enables creation of augmented reality applications by displaying a video stream from a camera inside the game and tracking camera position using the ArUco fiducial markers.

I created it as a semester project at ETH Z├╝rich.